AI Insights · Timothy · April 2024
Top 5 Squad RPG Apps on Android in Turkey: Q1 2024 Performance Review
Discover the performance of the top 5 squad RPG apps on the Android platform in Turkey during Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, the top 5 squad RPG apps on the Android platform in Turkey displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared during this period.
Titan War from Glacier Entertainment saw a significant peak in weekly downloads at the beginning of the quarter with 103.6K, which gradually declined to 4.8K by the end of March. Revenue-wise, the game experienced a steady increase, peaking at approximately $20K at the end of January, before gradually decreasing to around $14.4K by the last week of March. The app's active users followed a similar trend, starting at 130.5K and declining to 32.4K by the end of the quarter.
Hero Clash: Playtime Go by Glaciers Game saw a significant spike in downloads, peaking at 111.8K in late January. Revenue for the app showed a consistent upward trend, reaching around $19.1K by the end of February. The active user count saw an initial increase, peaking at 138.2K in late January, but it later dropped to around 20K by the end of March.
RAID: Shadow Legends from Plarium Global Ltd had a steady performance in weekly revenue, peaking at around $13.1K in mid-March. Weekly downloads showed a significant increase mid-quarter, reaching 4.8K in the week of March 18. Active users fluctuated slightly but maintained a steady range around 14.7K to 16.9K throughout the quarter.
Hero Wars: Alliance by NEXTERS GLOBAL LTD saw a peak in weekly downloads at 17.8K in late January. Revenue showed a steady upward trend, reaching approximately $7.2K by the end of February. Active users increased from 46.2K at the start of the quarter to 58.3K in mid-March, before settling at around 43.8K by the end of March.
SOULS from Habby had a modest performance with a peak in weekly revenue at $11.3K in early March. Downloads peaked at 2.6K in the first week of January but declined to 429 by the end of March. The active user count remained relatively stable, ending the quarter at around 8.6K.
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